Gear

Gear is freely-movable equipment that boosts hero stats. Every hero has 3 slots, and gear can be unequipped from one hero and equipped to another at any time. Unlocks at Stage 2‑3.


Slots

Slot Icon Stats it provides
Weapon ⚔️ ATK
Armor 🛡️ DEF + HP
Accessory 💎 SP.ATK + SP.DEF + SPD

Tiers

Five color-coded tiers, each with a cost/power multiplier:

Tier Colour Multiplier
Common Grey
Uncommon Green
Rare Blue
Epic Purple
Legendary Gold 16×

The tier multiplier scales enhancement/reforge cost, not base stats directly.

Base stats by template

Slot Common Uncommon Rare Epic Legendary
Weapon (ATK) 5 12 25 45 48
Armor (DEF / HP) 4 / 20 10 / 50 22 / 100 40 / 165 42 / 175
Accessory (SP.ATK / SP.DEF / SPD) 3 / 3 / 2 7 / 7 / 5 15 / 15 / 10 28 / 28 / 16 30 / 30 / 18

Legendary base stats were cut ~40% in the latest balance pass, with Epic compressed to sit just below Legendary — so the jump from Epic → Legendary is small, and enhancement investment matters more than tier-chasing.

Named templates: Rusty Blade → Refined Edge → Stormcutter → Obsidian Fang → Bathala's Wrath (weapons); Leather Vest → … → Diwata's Embrace (armor); Copper Ring → Agimat Charm → Mystic Talisman → Soulstone Pendant → Eye of Kawalan (accessories).


Enhancement

Each enhance level adds +5% of base stats.

enhanced stat = base × (1 + enhanceLevel × 0.05)
enhance cost  = floor( 100 × tierMultiplier × (level + 1)^1.3 )  gold

Enhancement cap scales with your roster

  • Base cap: 15 levels.
  • +5 additional levels per ascension star reached by any hero in your roster.
  • Hard cap: 40 (i.e. base 15 + 5×5★).

So pushing one hero's ascension raises the enhancement ceiling for all your gear.


Reforge

Reforge re-rolls a piece's substats:

reforge cost = floor( 150 × tierMultiplier × (enhanceLevel + 1) )  gold

Where gear comes from

Source Details
Tower bosses Every 5th floor: 50% gear-drop chance. Drop table: Common 50 / Uncommon 30 / Rare 15 / Epic 4 / Legendary 1 (weights)
Tower shop Gold gear boxes: Common 200g · Uncommon 500g · Rare 1500g · Epic 5000g (card-flip reveal)
Battle Pass Exclusive gear (e.g. Sinag Pendant — epic accessory, excluded from drops/shop)

Tower bosses + the Tower shop are the primary gear faucet. Gold is the core sink — see Economy.